Blender 3.2 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
    • Introduction
    • Blender File
    • Data-Blocks
    • Linked Libraries
    • Asset Libraries
    • Media Formats
    • Importing & Exporting Files
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary

Get Involved

  • Contribute Documentation
Blender 3.2 Manual
  • »
  • Assets, Files, & Data System

Assets, Files, & Data System

  • Introduction
    • Outliner
  • Blender File
    • Opening & Saving
    • Packed Data
    • Blend-Files Previews
    • Rename
  • Data-Blocks
    • Data-Block Types
    • Life Time
    • Sharing
    • Making Single User
    • Removing Data-Blocks
    • Custom Properties
  • Linked Libraries
    • Link & Append
    • Proxies
    • Library Overrides
  • Asset Libraries
    • Introduction
    • Asset Catalogs
  • Media Formats
    • Supported Graphics Formats
    • Supported Video & Audio Formats
  • Importing & Exporting Files
    • Alembic
    • Collada
    • Universal Scene Description
    • Wavefront OBJ
    • Scalable Vector Graphics (SVG) as Grease Pencil
    • Portable Document Format (PDF) as Grease Pencil
Previous Next

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 08/29/2022.

  • Edit Page
  • Report issue on this page
  • 3.2
    Versions
    • Loading...
  • en
    Languages
    • Loading...